Circular Interpolation for CNC or Graphics

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This code generates a circular interpolation motion profile as intended for a home-brew CNC machine. (CNC Codes G02 & G03)

I use Bresenham's algorithm calculates X & Y steps to accurately approximate a circular path.

The code will calculate arcs starting and ending in any quadrant.

I have not implemented a controlling feed rate so it is just a starting point.


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