Introduction #
The Propeller native SPIN and SPIN2 languages include many efficient instructions to solve common programming tasks.
For example, how to keep a value between a certain range of allowed values?
Here's an example using just one line of code!
Code Snippet #
value := 1 #> value <# 4 ' Limit value range from 1 to 4
The result of the operation follows these rules:
- If value is less than 1, then value = 1
- If value is greater than 4, then value = 4
- If value is 1, 2, 3 or 4, then value will remain unchanged.
Resources #
Parallax Propeller 1 - Spin Language Documentation
Parallax Propeller 2 - Spin2 Language Documentation