GUI & Graphics Series (AN004)
GUI & Graphics Series — Getting Started with VGA and Terminal Output
GUI & Graphics Series — Getting Started with VGA and Terminal Output
Introduction Implementing user-defined data structures and multi-dimensional arrays in Spin is different than it is in C/C++, Java, Python, PHP and other high-level languages. With a few special considerations, Spin can do this for larger software projects requiring complex data…
Implementing Abstract Data Structures with Spin Objects
Real-time GPS Data Reception and Parsing
Introduction The Parallax Propeller 1 Microcontroller was designed by Chip Gracey, President of Parallax Inc. based in Rocklin, California, USA. Chip spent eight years on the project overall, and was assisted for two years by an in-house layout engineer. An…
Parallax GPS SIM33EAU demo supporting GNSS for SimpleIDE / C
Introduction The Propeller native SPIN language includes many efficient instructions to solve common programming tasks. For example, how to switch a group of IO pins simultaneously with a single instruction ? Here’s an example using just two lines of code…
Introduction The Parallax WiFi module adds wireless programming functionality to Parallax Propeller MicrocontrollersThis tip concerns the Propeller FLiP module, and how to connect the FLiP and WiFi modules together. Connections There are 5 connections including power and ground: Parallax Propeller…
Introduction Each of the multicore Propeller 1’s eight processors (cogs) has two independent hardware counter modules. Each counter is a configurable state machine for sensing or generating repetitive signals, potentially on every clock cycle. The counter modules are flexible subsystems…