Propeller Object Exchange
The spirit of learning and sharing.
The Propeller Object Exchange contains many source code objects for the Propeller microcontroller. They are created
and submitted by Propeller customers as well as Parallax engineers for use by everyone in the community.
Submissions are moderated; however, Parallax does not provide technical support for customer submissions. If you
have a concern about an object, please post details in the submission's "comments" section, contact the object's
author directly, or ask questions about it on the
Propeller Discussion Forum.
Contents:
Object submissions may contain many materials including source code, data files, documentation, images, and video.
The submission's source code must be written in one or more of the following languages: Spin, Propeller Assembly,
C, or BASIC. All C code must compile under the PropGCC tool chain.
Terms of Use:
All objects on the Propeller Object Exchange are provided under the MIT License. By downloading and/or submitting objects, you are agreeing to this license.
To Submit an Object:
- Please read and follow the Recommendations for Writing and Posting Great Propeller Objects.
- Register or login to this exchange: click the "Register" or "Login" link from the "Quick Links" panel (at the top-right corner of this page).
- Click on the "Upload an Object" link (that appears to the right, after you login) and fill out the required fields.

Data Storage RAM, EEPROM, flash, hard drive... |

Tool Helpful function, language, development aid... |

Display TV, VGA, LCD, LED, VFD, printer... |

Human Input Keyboard, mouse, joystick, game pad... |

Protocol SPI, 1-Wire, I2C, asynchronous serial... |

Math Floating point, PID, trigonometry, physics... |

Motor Control Servo, stepper, standard motor... |

Sensor Temperature, light, proximity, position... |

Signal Generation & Processing Pulse, pwm, digital or analog output... |

Speech & Sound Sound generation and processing... |

Fun Fun demo, game, handy trick... |

View All Objects This category contains all objects... |
|