Keyboard, mouse, joystick, game pad...
|
|

 | Quick Links |  |
|
|
|
|
Human Input Object List:
 |
OBJECT OVERVIEW |
VERSION |
ATTRIBUTES |
AUTHOR |
PUBLISHED |
UPDATED |
DOWNLOADS |
RATING |
|
| |
| Xbox 360 Chatpad 'Keyboard' Object |
This demo interfaces the Propeller to the 'Chatpad' keyboard accessory of an Xbox 360 remote control. A start() method defines the two pins handling serial tx & rx to the ... |
|
1.0 |
   |
Greg Porter |
2009-09-14 |
2009-09-14 |
19 |
 |
|
| |
| XBee Transciever AT-API Object |
An object for communicating with MaxStream's XBee transcievers in both transparent (AT) and API mode. API mode involves packetized data with information such as sender's addy and RSSI levels. Example ... |
|
1.1 |
   |
Martin Hebel |
2007-07-08 |
2008-03-09 |
1,800 |
 |
|
| |
| Wii Nunchuck Driver |
Interface to the Wii Nunchuck (Nunchuk) over I2C, providing a 3-axis accelerometer as well as an analog joystick and two buttons. The driver receives all native data, as well as ... |
|
1.0 |
   |
DogP |
2009-06-21 |
2009-06-21 |
123 |
 |
|
| |
| Wii MotionPlus Driver |
Interface to the Wii MotionPlus (Motion Plus) over I2C, providing a 3-axis gyro sensor. The included demo continuously writes the gyro data to the serial port. v1.1 adds the ability ... |
|
1.1 |
   |
DogP |
2009-06-21 |
2009-08-20 |
249 |
 |
|
| |
| Wii Classic Controller Driver |
Interface to the Wii Classic Controller over I2C, providing two analog joysticks, two analog shoulder triggers, a d-pad, and 9 buttons. The included demo continuously writes the controller data to ... |
|
1.1 |
   |
DogP |
2009-06-21 |
2009-08-20 |
58 |
 |
|
| |
| VGA_1024 |
1024 x 768 VGA and Keyboard support routine. Contains all number formatting routines as well as CLS and CURSLOC(X,Y). Supports most control characters: tab, return, arrows, home, end, backspace, delete. ... |
|
1.1 |
   |
Jim |
2009-07-04 |
2009-07-08 |
224 |
 |
|
| |
| VEX R/C Receiver De-multiplexer |
This object de-multiplexes a VEX receiver output, or "tethered' VEX transmitter output. It uses one Cog full-time to continuously de-multiplex the PPM pulse trains. Although written in Spin, the resulting ... |
|
1.1 |
   |
Scott Gray |
2007-09-01 |
2007-09-01 |
808 |
 |
|
| |
| Text based GUI for VGA_HiRes_Text Driver (revised) |
Simple text based GUI elements for the VGA_HiRes_Text driver supporting mouse and keyboard input. Nothing fancy but some fundamental items to control and display feedback for your Prop Application. This ... |
|
1.2 |
   |
allen marincak |
2009-02-16 |
2009-02-25 |
497 |
 |
|
| |
| Strings Library v2 |
Contains 17 string-affecting methods. Methods include Capitalize, CharPos, CharRPos, Concatenate, Pad, Parse, StrCount, StrPos, StrRepeat, StrReplace, StrRev, StrStr, StrToLower, StrToUpper, SubStr, Trim, and WordWrap. Some are similar in functionality to ... |
|
2.1 |
   |
Brandon Nimon |
2009-11-18 |
2009-11-20 |
17 |
 |
|
| |
| Strings Library |
A faster version can be found here: http://obex.parallax.com/objects/543/ some precautions must be taken to change from v1.X to 2.X. Contains 13 string-affecting methods. Methods include StrToLower, StrToUpper, SubStr, StrParse, StrStr, ... |
|
1.31 |
   |
Brandon Nimon |
2009-08-27 |
2009-11-18 |
163 |
 |
|
|
|