Keyboard, mouse, joystick, game pad...
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Human Input Object List:
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OBJECT OVERVIEW |
VERSION |
ATTRIBUTES |
AUTHOR |
PUBLISHED |
UPDATED |
DOWNLOADS |
RATING |
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| Strings Library v2 |
Contains 17 string-affecting methods. Methods include Capitalize, CharPos, CharRPos, Concatenate, Pad, Parse, StrCount, StrPos, StrRepeat, StrReplace, StrRev, StrStr, StrToLower, StrToUpper, SubStr, Trim, and WordWrap. Some are similar in functionality to ... |
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2.1 |
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Brandon Nimon |
2009-11-18 |
2009-11-20 |
17 |
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| Button |
Simple debounced buttons for propeller projects. There is a single-shot press, a repeatable press, and timed press function. These are all foreground functions so no extra cogs needed and they ... |
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1.00 |
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photomankc |
2009-09-22 |
2009-09-22 |
112 |
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| Xbox 360 Chatpad 'Keyboard' Object |
This demo interfaces the Propeller to the 'Chatpad' keyboard accessory of an Xbox 360 remote control. A start() method defines the two pins handling serial tx & rx to the ... |
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1.0 |
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Greg Porter |
2009-09-14 |
2009-09-14 |
19 |
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| RCTime PASM |
An RC time object written in PASM with some special features. More accurate timing, and uses less power than the SPIN variety. Another feature is the *_forever mode; this allows ... |
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1.0 |
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Brandon Nimon |
2009-09-04 |
2009-09-04 |
70 |
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| Strings Library |
A faster version can be found here: http://obex.parallax.com/objects/543/ some precautions must be taken to change from v1.X to 2.X. Contains 13 string-affecting methods. Methods include StrToLower, StrToUpper, SubStr, StrParse, StrStr, ... |
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1.31 |
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Brandon Nimon |
2009-08-27 |
2009-11-18 |
163 |
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| jm_debounce |
Uses a separate cog to debounce desired input pins. Debounce timing, pin mask, and pin state (active-active or active-low) may be set. |
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1.0 |
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Jon McPhalen |
2009-07-23 |
2009-07-23 |
70 |
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| VGA_1024 |
1024 x 768 VGA and Keyboard support routine. Contains all number formatting routines as well as CLS and CURSLOC(X,Y). Supports most control characters: tab, return, arrows, home, end, backspace, delete. ... |
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1.1 |
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Jim |
2009-07-04 |
2009-07-08 |
223 |
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| Wii MotionPlus Driver |
Interface to the Wii MotionPlus (Motion Plus) over I2C, providing a 3-axis gyro sensor. The included demo continuously writes the gyro data to the serial port. v1.1 adds the ability ... |
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1.1 |
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DogP |
2009-06-21 |
2009-08-20 |
249 |
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| Wii Classic Controller Driver |
Interface to the Wii Classic Controller over I2C, providing two analog joysticks, two analog shoulder triggers, a d-pad, and 9 buttons. The included demo continuously writes the controller data to ... |
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1.1 |
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DogP |
2009-06-21 |
2009-08-20 |
58 |
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| Wii Nunchuck Driver |
Interface to the Wii Nunchuck (Nunchuk) over I2C, providing a 3-axis accelerometer as well as an analog joystick and two buttons. The driver receives all native data, as well as ... |
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1.0 |
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DogP |
2009-06-21 |
2009-06-21 |
123 |
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