Dynamic Math Lib

Warning message

The Propeller Object Exchange system is decommissioned and replaced with a GitHub repository to house the same existing and future Propeller objects. As of 12/5/2019, this site is read-only. You can continue to browse and download objects from here for a limited time; however, please begin using the Parallax Propeller repository for future reference.
  • 1
  • 2
  • 3
  • 4
  • 5
Total votes: 0
Request group membership
By: created: 2013-04-05 | updated: 2013-04-05

A modified version of Float32Full that allocates cogs dynamically. Somewhat slower than the original, but only uses up one cog, and can be shared between multiple objects. Just call it from all the objects you need to do floating point math, and it'll handle itself. If all cogs are busy at a given moment, it falls back to FloatMath routines.

Original File Upload
Package icon DynamicMath.zip20.3 KB